1,2,3
Maths
Two players sit opposite
each other and like the game Paper,
Scissors, Rock, they hold closed fists and count to three. They open their hands and show a certain
number of fingers. The first person to add/multiply/subtract the fingers, wins
a point.
Memory
Doubles
Spread the doubles facts
cards face down
Turn over 2 cards. If the
cards match (there is an equation that matches the answer such as 4+4 and 8)
then the player keeps their cards.
The winner is the person
with the most pairs
Another way to play:
Pick up a card
If you get an equation
like 5+5 you call out the answer.
If you get it right you
keep the card
If you pick up a number,
call out the equation that matches the answer
The winner is the person
with the most cards
Quick
Subtraction
Put the number cards face
down
roll two dice to find a
number between 11-20
choose a card
subtract that number from
the dice total
You must answer in 5
seconds or the card goes back in the pile
If you answer in 5 seconds
you keep the card
The winner is the one with
the most cards
Add
and multiply
Roll 4 dice
Players race to produce
the largest value
For example, If 2, 4. 5 6
are thrown, they could be paired as
2+4 and 5+6 which would
give 6x11=66
2+5 and 4+6 would give 7x10=70
2+6 and 4+5 would give
8x9=72 – this is the highest total so is the winner
Keep score of the winners
on a piece of paper
I
Spy
You need a pack of cards
with the face cards removed
Ace counts as 1
Deal out the cards in 10
rows of 4
Players take turns to say
“I spy a number…” (for example, “I spy two numbers that multiply to make 30”)
The other player looks for
two cards that equal the I spy total.
If they get it right they
keep the cards.
If they can’t find cards
or choose the wrong ones, the person who said “I spy” keeps the cards.
The winner is the person
with the most cards.
Make
it many ways (independent activity)
Make a two-digit number
from a pile of cards
Roll two dice - Add this
number to your number
Roll one dice - Multiply
your number by this number
Roll two dice - Subtract
your number from this number
Roll one dice – divide
your number by this number
Make your number as many
times as you can with addition, subtraction, division and multiplication facts
(maths hero)
Memory
Halves and Doubles
Spread the doubles and
halves facts cards face down
Turn over 2 cards. If the
cards match (eg: “½ of 4” and “2” or “Double 5” and “10”) then the player keeps
their cards.
The winner is the person
with the most pairs
Another way to play:
Pick up a card
If you get “½ of 6” you
call out the answer, “3”.
If you get “8” you can
call out “Double 4” or “1/2 of 16”
If you get it right you
keep the card
The winner is the person
with the most cards
Closest
total
put a pile of cards in the
middle of the table
take two from the top and
put next to each other
Each player takes two
cards from the pile
add or multiply the two
cards in the middle
each player adds or
multiplies their own cards
The person whose total is
closest to the total of the cards in the middle in the winner is the winner
Keep score with a pencil
and paper
Facts
to 10
Spread a pack of cards
face down on the floor (the Ace = 1, the Queen = 0).
Each player takes turns to
pick up two cards
Keep the pairs that add up
to 10
The winner is the one with
the most pairs is the winner
Matching
Facts
Put cards face down on
ground
Take turns at picking up
two cards
If the two totals match
keep both cards
If not put them back
Winner is one with the
most pairs
Add
the Dice
The first player rolls
both dice.
If a 6 is rolled then roll
again. The player then adds the two dice together.
This is their score for
the first round.
Record the score on a
piece of paper. The second player then has a turn.
At the end of 5 rounds
each player adds their 5 scores together and the winner is the player with the
highest total score.
Halves
of “ty” numbers
Use the doubles and halves
cards to play memory.
The aim of the game is to
find as many matching pairs as possible by remembering where the cards are.
- Spread out all the cards face down.
- Turn over 2 cards. If the cards match,
for example; "1/2 of 80" and "40" players get to keep
the pair. If the cards don’t match, players replace them face down.
- Take turns to try and find a matching
pair.
The
winner is the player with the most pairs
Addition basic Facts Game
Shuffle
cards and place in a face down pile between the players. Give each player a
game board.
Players
take turns to select two cards and arrange them to make an addition fact.
For
example, 4 and 12 makes 12 + 4.
If
the answer is available on the player’s game board they can put a counter on it
The
cards are returned to the bottom of the pile.
The
winner is the first player to put 5 counters on their game board.
Match
multiplication and Division Facts
Shuffle
cards and deal 6 cards to each player.
The
remaining cards are placed in a pile face down between the players.
The
aim is to make matching pairs of cards, for example, 6 x 7 = 42 and 42 ÷ 6 = 7
are a pair.
Players
take turns to ask each other for a card, for example, “do you have the pair for
3 x 8 =24?”.
If
the player has the card they give it to the person, if not they say “Go Fish”
and the person takes a card from the pile.
The
winner is the first player to put all their cards into pairs on the table.